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Camel Up – Rules: How do you play Camel Up?

Setup

To start playing the game, position the board at the midsection of a table and place all five pyramid tiles in stack form.

Sort all leg battling tiles together by their respective color and then stack the tiles of each respective color appropriately.

Position all five differently-colored camels on the tents located next to the leg battling tiles (Each camel on the tent of a similar color)

Sort all Egyptian Pound cards and coins according to their value and place them beside the board as a supplement (the bank)

Give each of the players five race-battling tiles and a single desert tile for one of the characters.

Give each of the players a starting capital of only three Egyptian Pounds, and then hand the leg-starting-player marker to the youngest player.

The youngest player then determines the starting point of the camels. This action is done by rolling the five dice and positioning each camel to the position indicated on the dice with a similar color.

Game Overview

Camel Up Rules instruct players to use the pyramid to move the camels around the race track in a clockwise direction. To do this, the player flips the pyramid upside down and then pushes on the slider to reveal one colored dice. The player is then required to move the camel with the revealed color as many steps forward as indicated on the dice.

Camel Up Rules also state that camels occupying the same space on the board will form a camel stack. If a player moves a camel that is part of the stack, it will carry along the camels located on top of it and leave behind all those located beneath it. As the camels move around the board, they do so in units called camel units. These camel units consist of either a single camel or a camel stack.

The Camel Up race consists of several legs. Each leg ends when the last dice comes out of the game pyramid, and its respective camel moves as revealed. A scoring round takes place at the end of every leg where players lose or receive money. Afterwards, return the dice in the pyramid, and a new leg begins.

How to play the Game

To begin the game, the player possessing the leg-starting-player marker starts the first leg by performing one action. Afterwards, the player on his left then performs one move, and the game proceeds in a clockwise direction. The Camel Up Rules dictate that there are only four possible actions to be executed by each player. These are

1. Take one leg betting tile. To perform this action, a player picks the leg battling tile on top of any stack. By doing this, the player backs the camel with that color to win the Leg.

2. Use The Desert Tile. This action requires that a player place his desert tile on any empty space in the race track (the one without any camel or desert tile on it.) However, according to the Camel Up Rules, the players are prohibited from placing their desert tile onto the first space on the race track or space adjacent to another desert tile. Additionally, if a player’s desert card is already placed on the board, the player might use his turn to move it to another spot.

3. Take one pyramid pile. In this action, players pick the pyramid tile at the top of the stack on the board and place it directly in front. The player then immediately takes the pyramid, shakes it, positions it upside down, and reviles one colored dice. After revealing the dice, the player then moves the camel with the same color forward as shown on the dice.

4. Bet on the overall winner or loser. In this action, a player can choose to bet on the winning camel in the overall game. This action is done secretly by choosing one race betting card with similar color as the camel projected to win and then palace it facing down on the betting space for the overall winner.

All players must strictly observe the Camel Up Rules for an enjoyable gaming experience.

End of the Game

The game ends immediately after the first camel unit crosses over the finish line. The final leg scoring round transpires, followed by the end-coring round that dictates the overall winner and losers. 


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