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Payday Rules: How Do You Play The Payday Boardgame?

Overview

Spend money on investments and then hope to sell your ideas to buyers during your weekly grind in a game where you hope to retire with the most loot.

Game type: Money counting, Competitive, Boardgame

Number of players: 2-6

Suggested age: 8+


Game Pieces

Gameboard, money, 54 mail cards, 36 deal cards, 36 event cards, 6 lottery cards, 6 tokens, 2 dice, and 1 loan pad.

Pregame Setup

At the beginning of the game, players should decide the length of the game they would like to play. Two months is recommended, and it takes about 1 hour per 3 months for a 4 player game to complete.

Shuffle the mail, deal, and event decks and place them in separate piles. Discarded cards should be placed face up next to their draw piles.

Each player takes 1 lottery card. Unused lottery cards are placed face down near the game board.

Place the black die over the bonus square with the number 6 showing on its face.

Each player chooses a token to play with and places it on the beginning “Sunday start” space.

Assign a player as a banker. Assign a different player as a loan recorder. The loan recorder writes the names of each player across the top of the loan record sheet and may use more than 1 sheet if needed.

Pick a player to go first.

Playing the Game

Roll the white die and then move your token forward on the track the indicated number of days, Sunday to Saturday. Follow the instructions indicated on the space you landed on.

If your roll matches the black die, then you collect all of the money on the bonus square and set the black die to any number that you wish.

The player that is the loan recorder must keep track of all loan payments throughout the game for all players. The player that is the banker collects or gives out money for the bank.

Players may take out loans in $1,000 increments from the bank anytime they may need extra money for expenses.

Mail: Draw the number of mail cards indicated by the space one at a time. If any of the mail cards have in instructions to act immediately, then you must act as you draw it. Otherwise, you keep all of your mail until you reach your payday.

Payday: You must stop on this space and cannot move past it even if you might have moved passed it normally. You cannot pass up payday.

Once you have arrived at the payday square, you collect your salary of $3500 from the bank.

Choose whether or not you wish to pay off any of your loans in $1,000 increments.

Pay 10% interest on any loan you’ve taken out but have not paid off yet.

Pay off any bills you’ve acquired from the week and place them in the mail discard pile.

Return your token to “start”.

The turn passes to the left.

Pay Neighbor: Pay the amount shown on the card you drew to any player of your choice.

Mad Money: Draw a mad money card and collect the amount shown on that card from any player of your choice, even if that player may have to take out a loan to pay it.

Charity: Place the amount indicated by the card onto the bonus space.

Buy a deal/Found buyer card: Choose to make a deal or find a buyer and then follow the instructions on the card that corresponds with what you chose.

Deal Space: Draw the top deal card. If that deal card is an auction deal, then announce to the other players that there is going to be an auction. Reveal to the other players the minimum bid but do not reveal the company or value of the card. Bid an amount you wish to start the bidding at or pass. The next player may then decide to bid or pass. Players must make bids in increments of $100 and continue bidding in turn until the highest bid is reached. That player pays the bank the bid amount and collects the deal card and reveals the company as well as its value to the other players.

If you draw a deal card with a set purchase price, you may buy it from the bank and add the card to your inventory.

Deal cards may only be sold when you land on a “found buyer” space or when a “found buyer” card is drawn. The player may discard only one deal card per “found buyer” in exchange for the value indicated on the card from the bank. Any deal cards left over at the end of the game become valueless and discarded. You may hold as many deal cards as you wish to risk.

When you land on an event square, you draw an event card and follow the instructions on the card.

Pay to bonus: You pay the money indicated to the bonus square.

Each pay bonus: You select another player and you both pay the amount indicated on the card to the bonus square.

Pay to friend: You pay the amount indicated on the card to the player of your choosing.

Keep the cash: Bank pays out the money indicated on the card.

Take and keep cash: You may pick any other player and that player must pay you the amount indicated on the card.

When a player lands on a lottery space then the bank immediately adds $1,000 to the jackpot. Each player that wishes to play the lottery must add $100 to the jackpot. The player that landed on the lottery space must also pay if they wish to play before they roll the black and white dice. The player with the lottery ticket that had the numbers rolled wins the jackpot.

If no player won the jackpot then all of the money for this jackpot is carried over to the next lottery.

Happy Birthday: Each player pays you $100 if you land on this space.

Yard sale: Draw the top card from the deal deck and roll the white die. Pay $100 times the amount indicated on the die. ($100 – $600). That deal is now yours.

If you have played to the last week of the game then you have retired. You must wait until the other players complete the game.

Winning the Game

Once every player has made it to the final week of the game, then all players discard any remaining deals they may have left over; they are now worthless.

Each player counts their money; the highest count is declared the winner.

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